PVZ ND 1.3.1| Achievements and fixes


New Stuff:

  • Achievements!
  • Added notifications once you unlock game modes through the adventure.

Changes:

 Zombies in endless now have 35% chances more of dropping money

  • After finishing a level in endless, you’ll get a bag of money.
  • Various balance changes to plants and zombies in adventure and versus mode
    • Plants affected:
      • Snow king
      • Toxic Shroom
      • Plasma Shroom
      • Magnet Shroom and gold magnet
      • Cattail
      • Lily pad (Versus)
      • Twin Sunflower
      • Blover (Versus)
      • Nightshade
      • Lightning reed
    • Zombies affected:
      • Zombie doctor (Versus)
      • Magician Zombie (Versus)
      • Trashcan (Versus)
      • Pole vaulter (Versus)
      • All star (Versus)
      • Ghosts (Versus)
      • Molotov zombie
      • Rally (Versus)
  • Icons in level selection got changed:
  • Some levels got changed:
    • Level 56 (no fog)
    • Level 23 (nerf)
    • Level 4-4 (buff)
    • Level 4-5 (balance)
    • Level 4-6 (early game nerf, late game buff)
    • Level 3-4 (buff)
    • Level 3-5 (buff)
    • Level 61 (nerf)
  • Minor changes to third boss fight to reduce RNG problems
  • SDK level was updated to 30 (Android 11)

Most important bug fixes:

  • Soft lock when freezing a zombie in the game over.
  • Crash when using gamepads in Android
  • The bot in Battles could place plants on top of tangle kelps.
  • Skeletarius wasn’t regenerating existing graves when trying to spawn more
  • Sea-Shroom couldn’t be placed in water after entering the almanac or shop from CYS
  • Wind wouldn’t deactivate in endless

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