PVZ ND 1.3.2| Major bug fixes and balance changes
Changes:
- Snow king now has full range, but a longer recharge a higher cost.
- Twin Sunflower is now 125 and has instant recharge like sunflower.
- Guacodile now does 150dmg while rushing.
- Ghost Pepper is immune to Torch Zombie (but not to Molotov zombies)
- Whack a zombie now has single cherry bomb instead of potato mine.
- Instant-use plants won’t count for Healthy Garden achievement
- Cherry Bomb
- Single Cherry
- Toxic Shroom
- Jalapeno
- Doom Shroom
- Ice Shroom
- Gold Bloom
- Blover
- Ghost Pepper
- Potato Mine
- Iceberg Lettuce
- Tangle Kelp
- To get Healthy Garden, you must get the prize of the level.
Bug fixes:
- Lightning Reed’s detection was broken
- Icehead detected plants out of range
- Boxes and Gravestones in the same tile
- Statues could go through potato mines when these were rising.
- Pool’s closed could be obtained in level 40 and Battles
- Sea Shroom’s animation wouldn’t sync up with the lily pad beneath it.
- Achievements about using certain plants cannot be obtained at Conveyor belt levels.
- You could place a wall nut behind the one you control in level 63.
Files
PvZ ND 1.3.2 For Windows 75 MB
2 days ago
PvZ ND 1.3.2 For Android 82 MB
2 days ago
Get Plants vs Zombies Neighborhood Defense
Plants vs Zombies Neighborhood Defense
A PVZ tower defense Fangame
Status | In development |
Author | CrisDevelop |
Genre | Strategy |
Tags | Fangame, Multiplayer, Pixel Art |
More posts
- PVZ ND 1.3.1| Achievements and fixes46 days ago
- PVZ ND 1.3.0 | New big update!Dec 21, 2024
- What's coming in the next update?Aug 17, 2024
- PVZ ND 1.2.8 | Some balance changes and bug fixesNov 27, 2023
Leave a comment
Log in with itch.io to leave a comment.