PVZ ND 1.3.2| Major bug fixes and balance changes


Changes:

  • Snow king now has full range, but a longer recharge a higher cost.
  • Twin Sunflower is now 125 and has instant recharge like sunflower.
  • Guacodile now does 150dmg while rushing.
  • Ghost Pepper is immune to Torch Zombie (but not to Molotov zombies)
  • Whack a zombie now has single cherry bomb instead of potato mine.
  • Instant-use plants won’t count for Healthy Garden achievement
    • Cherry Bomb
    • Single Cherry
    • Toxic Shroom
    • Jalapeno
    • Doom Shroom
    • Ice Shroom
    • Gold Bloom
    • Blover
    • Ghost Pepper
    • Potato Mine
    • Iceberg Lettuce
    • Tangle Kelp
  • To get Healthy Garden, you must get the prize of the level.

Bug fixes:

  • Lightning Reed’s detection was broken
  • Icehead detected plants out of range
  • Boxes and Gravestones in the same tile
  • Statues could go through potato mines when these were rising.
  • Pool’s closed could be obtained in level 40 and Battles
  • Sea Shroom’s animation wouldn’t sync up with the lily pad beneath it.
  • Achievements about using certain plants cannot be obtained at Conveyor belt levels.
  • You could place a wall nut behind the one you control in level 63.

Files

PvZ ND 1.3.2 For Windows 75 MB
2 days ago
PvZ ND 1.3.2 For Android 82 MB
2 days ago

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